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    HomeNewsOneM2M releases first IoT standards paper

    OneM2M releases first IoT standards paper

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    OneM2M, the industry body devoted to the Internet of Things sector, has released its first set of standards, covering requirements, architecture, APIs and security.

    More than 200 member organisations contributed to the project, which was led by seven ICT standards groups and the five industry consortia that founded oneM2M.

    The body said Release 1, which also includes details on how to map to industry protocols such as CoAP, MQTT and HTTP, would provide a foundation on which companies could build interoperable IoT networks. 

    Work on Release 1 began in August last year, when proposed specifications were released to industry players for comment and amendments. In December, oneM2M held a conference in Europe to thrash out further details about the specifications.

    It has also published a white paper, exploring the issues facing the IoT market and how the industry can solve them.

    The IoT is expected to dominate next month’s Mobile World Congress, after operators and vendors announced a glut of products and services at last month’s CES.

    Omar Elloumi, Head of M2M and Smart Grid Standards at Alcatel-Lucent and oneM2M Technical Plenary Chair, said: “Release 1 utilises well-proven protocols to allow applications across industry segments to communicate with each other as never before – not only moving M2M forward but actually enabling the Internet of Things.

    “Having such a set of specifications working together at the service layer to truly stitch M2M together will allow service providers to support applications and services across a range of industries. This opens up a whole new world – a future of seamless interaction to transform the way we all work and play in the future.

    “The horizontal service platform we have created is already useable over several underlying transport technologies, such as Wi-Fi, fixed-line, and cellular. This reduces the complexity for the M2M application developer, allows lower capex and opex for the service providers and creates a world where ultimately people will interact more seamlessly with other people and machines in their daily lives.”

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